I’m a Unity software engineer working on live mobile games and shared tech.
I currently work at DECA Games where I do the maintenance of Unity titles through new gameplay content,
services integration, and more recently Shared Tech. My work in Shared Tech includes designing and implementing
shared modules which are added to the games.
I’ve been passionate about games since I was a kid. The first games I got my hands on were LEGO
sets and the PlayStation 1. Over the years, I wasn’t only enjoying games as a playable experience,
but I was also curious about how they worked on the inside. That intrigue turned into taking things
apart, reverse-engineering devices, and learning how the pieces fit together. For me, being able to
understand or fix a system is as satisfying as playing a game. Outside of game development,
I’m an avid chess player and I also enjoy ’90s movies.
Education: Interactive Digital Contents Degree (ENTI - Universitat de Barcelona).